Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 391 days ago
6 / 5 / 6
K / D / A
46.2%
Kill participation
1,000.1
Damage / min
20,370g
548.3 gold / min
27
10 placed · 0 cleared
368
9.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxiao ni wa#0000
Jayce · Top
14 / 8 / 12
55.3% KP
44,958
28.1% share
18,680g
259 CS · 7/m
Soopsik#KR2
Vi · Jungle
12 / 2 / 17
61.7% KP
21,790
13.6% share
16,424g
199 CS · 5.4/m
KalB#KR2
Akali · Mid
6 / 4 / 13
40.4% KP
35,448
22.2% share
13,910g
248 CS · 6.7/m
qweasdqweasdqw#2506
Smolder · ADC
10 / 5 / 21
66% KP
43,985
27.5% share
19,188g
334 CS · 9/m
정상을 향한 도전#No1
Bard · Support
5 / 7 / 33
80.9% KP
13,764
8.6% share
12,182g
18 CS · 0.5/m
Red side
DefeatFA Kartis#HK01
Ambessa · Top
10 / 12 / 5
57.7% KP
29,597
22.2% share
15,125g
179 CS · 4.8/m
0730#KR1
Evelynn · Jungle
4 / 6 / 3
26.9% KP
13,758
10.3% share
13,644g
261 CS · 7/m
시작의 아이#0504
Yone · Mid
6 / 5 / 6
46.2% KP
37,152
27.8% share
20,370g
368 CS · 9.9/m
won#S T
Caitlyn · ADC
5 / 15 / 5
38.5% KP
32,315
24.2% share
15,648g
301 CS · 8.1/m
기쁜표현#KR1
Senna · Support
1 / 9 / 14
57.7% KP
20,798
15.6% share
11,924g
68 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
