Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 374 days ago
5 / 9 / 10
K / D / A
71.4%
Kill participation
1,228.5
Damage / min
11,557g
390.9 gold / min
20
7 placed · 3 cleared
192
6.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyong99#999
Aatrox · Top
5 / 4 / 16
55.3% KP
25,206
18.2% share
12,254g
184 CS · 6.2/m
전상득#0805
Xin Zhao · Jungle
15 / 2 / 19
89.5% KP
42,512
30.7% share
16,757g
212 CS · 7.2/m
RADWIMPS#pupuM
Galio · Mid
7 / 8 / 16
60.5% KP
27,377
19.8% share
11,624g
174 CS · 5.9/m
Pei Niu#KR1
Lucian · ADC
8 / 3 / 15
60.5% KP
26,863
19.4% share
14,906g
255 CS · 8.6/m
시력을잃은남자#라섹함
Neeko · Support
3 / 4 / 19
57.9% KP
16,578
12% share
9,129g
38 CS · 1.3/m
Red side
Defeat시 너어#ZZZ
Cassiopeia · Top
3 / 9 / 7
47.6% KP
29,952
24.5% share
10,724g
201 CS · 6.8/m
Surf#ΚR1
Viego · Jungle
7 / 9 / 7
66.7% KP
24,790
20.3% share
12,552g
200 CS · 6.8/m
시작의 아이#0504
Sylas · Mid
5 / 9 / 10
71.4% KP
36,323
29.7% share
11,557g
192 CS · 6.5/m
svj1#KR1
Corki · ADC
4 / 6 / 7
52.4% KP
24,127
19.7% share
11,927g
219 CS · 7.4/m
GS7nWk#ran
Trundle · Support
2 / 6 / 12
66.7% KP
7,174
5.9% share
7,972g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
