Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 372 days ago
7 / 13 / 7
K / D / A
33.3%
Kill participation
952.4
Damage / min
14,254g
411 gold / min
18
10 placed · 4 cleared
206
5.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat예비군11#KR2
Kayle · Top
3 / 10 / 7
27% KP
15,182
11.7% share
13,524g
251 CS · 7.2/m
아저씨 Jankos#qxdd
Nidalee · Jungle
7 / 6 / 13
54.1% KP
23,635
18.2% share
14,515g
222 CS · 6.4/m
Saint#KR0
Jayce · Mid
14 / 9 / 9
62.2% KP
44,919
34.6% share
20,410g
302 CS · 8.7/m
sanghyxxn#KR1
Kai'Sa · ADC
11 / 10 / 6
45.9% KP
34,551
26.6% share
16,416g
288 CS · 8.3/m
IgNar#960
Blitzcrank · Support
2 / 7 / 13
40.5% KP
11,656
9% share
8,414g
22 CS · 0.6/m
Red side
Victory수라 모드#seok
Ambessa · Top
13 / 5 / 4
40.5% KP
35,049
24.8% share
18,002g
252 CS · 7.3/m
twin#KR33
Viego · Jungle
13 / 6 / 4
40.5% KP
27,584
19.5% share
18,178g
259 CS · 7.5/m
시작의 아이#0504
Syndra · Mid
7 / 13 / 7
33.3% KP
33,031
23.3% share
14,254g
206 CS · 5.9/m
ITZY#KR1
Lucian · ADC
7 / 8 / 8
35.7% KP
32,142
22.7% share
16,010g
293 CS · 8.4/m
엑스큐트#LOL
Poppy · Support
2 / 5 / 19
50% KP
13,787
9.7% share
11,337g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
