Match history
Syndra champion portrait

Syndra

Defeat

Ranked Solo/Duo · 372 days ago

18:48Live Riot data

1 / 8 / 1

K / D / A

28.6%

Kill participation

550.9

Damage / min

6,977g

371.1 gold / min

12

7 placed · 2 cleared

149

7.9 CS / min

Objective control

Blue side

0

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Nunu & Willump-671 gold / +10 CS

Difference from the opponent Riot assigned to your role.

15. minute · Nunu & Willump-1,089 gold / -1 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1089 gold and -1 CS versus Nunu & Willump.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 3:20.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,7443,4895,2336,9770:004:429:2414:0618:48
Syndra: 6,977

Events and purchases

Kill · Vladimir → Ryze
Kill · Lee Sin → Jarvan IV
Kill · Lee Sin → Syndra
Kill · Lee Sin → Lucian
Kill · Vladimir → Ryze
Objective · Lee Sin · Ocean Dragon
Kill · Lee Sin → Syndra
Kill · Lucian → Nautilus
Kill · Nunu & Willump → Syndra
Kill · Lee Sin → Jarvan IV
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Objective · Lee Sin · Void Grub
Kill · Senna → Syndra
Kill · Senna → Nami
Kill · Nunu & Willump → Syndra
Kill · Jarvan IV → Nunu & Willump
Kill · Senna → Nami
Kill · Lee Sin → Vladimir
Kill · Lee Sin → Syndra
Kill · Lee Sin → Lucian
Kill · Senna → Nami
Objective · Lee Sin · Hextech Dragon
Kill · Nunu & Willump → Syndra
Kill · Senna → Lucian
Kill · Senna → Nami
Building destroyed · Senna · Outer turret
Kill · Nunu & Willump → Lucian
Kill · Nunu & Willump → Nami
Kill · Vladimir → Nunu & Willump
Objective · Lee Sin · Rift Herald
Building destroyed · Syndra · Outer turret
Building destroyed · Ryze · Outer turret
Kill · Ryze → Vladimir
Kill · Lucian → Nautilus
Kill · Nunu & Willump → Lucian
Kill · Syndra → Ryze
Kill · Nunu & Willump → Jarvan IV
Kill · Lee Sin → Nami
Kill · Lee Sin → Syndra
Building destroyed · Senna · Outer turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
7 / 24 / 731,165g · 44,698 damage
PlayerKDA · KPDamageGold · CSItems
Vladimir champion portrait

kfo#KR1

Vladimir · Top

3 / 2 / 1

57.1% KP

10,622

23.8% share

6,931g

131 CS · 7/m

Jarvan IV champion portrait

抖音小面瓜#广修万劫

Jarvan IV · Jungle

1 / 3 / 3

57.1% KP

4,337

9.7% share

6,544g

107 CS · 5.7/m

Syndra champion portrait

시작의 아이#0504

Syndra · Mid

1 / 8 / 1

28.6% KP

10,356

23.2% share

6,977g

149 CS · 7.9/m

Lucian champion portrait

벚꽃만월#kr02

Lucian · ADC

2 / 5 / 0

28.6% KP

14,477

32.4% share

6,456g

145 CS · 7.7/m

Nami champion portrait

도라지#0321

Nami · Support

0 / 6 / 2

28.6% KP

4,906

11% share

4,257g

23 CS · 1.2/m

Red side

Victory
24 / 7 / 3237,760g · 57,509 damage
PlayerKDA · KPDamageGold · CSItems
Ryze champion portrait

덴 커#maple

Ryze · Top

1 / 3 / 2

12.5% KP

14,548

25.3% share

7,263g

164 CS · 8.7/m

Lee Sin champion portrait

제이 갓#yeah

Lee Sin · Jungle

10 / 0 / 4

58.3% KP

9,204

16% share

9,054g

126 CS · 6.7/m

Nunu & Willump champion portrait

LoveNu#Nunu

Nunu & Willump · Mid

7 / 2 / 9

66.7% KP

12,297

21.4% share

7,819g

118 CS · 6.3/m

Senna champion portrait

또다시 보여줘야 돼#0921

Senna · ADC

6 / 0 / 5

45.8% KP

15,287

26.6% share

8,550g

140 CS · 7.4/m

Nautilus champion portrait

喜欢抽玉溪#xixi

Nautilus · Support

0 / 2 / 12

50% KP

6,173

10.7% share

5,074g

18 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — Calix#해 린 | MacroDiff