Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 369 days ago
5 / 13 / 5
K / D / A
32.3%
Kill participation
894.4
Damage / min
11,627g
400 gold / min
27
9 placed · 5 cleared
207
7.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwaswaswas#KR2
K'Sante · Top
2 / 4 / 3
16.1% KP
11,798
11.3% share
10,362g
224 CS · 7.7/m
니달리#U Han
Nidalee · Jungle
17 / 3 / 8
80.6% KP
30,719
29.3% share
15,315g
182 CS · 6.3/m
시작의 아이#0504
Jayce · Mid
5 / 13 / 5
32.3% KP
25,998
24.8% share
11,627g
207 CS · 7.1/m
롤조아 롤미워#0105
Aphelios · ADC
6 / 10 / 9
48.4% KP
24,683
23.5% share
12,778g
233 CS · 8/m
抖音 阿撸撸#360
Karma · Support
1 / 6 / 16
54.8% KP
11,626
11.1% share
7,777g
30 CS · 1/m
Red side
Victory다딱이대갈통#kr0
Tryndamere · Top
9 / 7 / 5
38.9% KP
26,731
19.5% share
14,744g
240 CS · 8.3/m
douyin shizishen#KR2
Rengar · Jungle
6 / 6 / 10
44.4% KP
21,549
15.7% share
13,493g
253 CS · 8.7/m
Life Is Good#0721
Orianna · Mid
10 / 5 / 15
69.4% KP
42,194
30.7% share
15,162g
228 CS · 7.8/m
rehcra#xxx
Caitlyn · ADC
7 / 5 / 7
38.9% KP
20,333
14.8% share
13,287g
244 CS · 8.4/m
꼬마양씨#KR1
Lux · Support
4 / 8 / 18
61.1% KP
26,600
19.4% share
9,720g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
