Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 369 days ago
3 / 5 / 4
K / D / A
43.8%
Kill participation
600.5
Damage / min
11,174g
396.9 gold / min
27
8 placed · 2 cleared
237
8.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory김김김서영#mio韩服
Jax · Top
6 / 4 / 6
44.4% KP
24,642
23.3% share
12,690g
231 CS · 8.2/m
sunghyuk39#KR1
Xin Zhao · Jungle
9 / 4 / 15
88.9% KP
29,145
27.5% share
13,611g
153 CS · 5.4/m
lost day#00h
Twisted Fate · Mid
1 / 4 / 15
59.3% KP
17,975
17% share
10,819g
182 CS · 6.5/m
ioio2#KR1
Corki · ADC
10 / 2 / 8
66.7% KP
26,477
25% share
13,595g
204 CS · 7.2/m
우하하#포항항
Lulu · Support
1 / 2 / 21
81.5% KP
7,584
7.2% share
8,155g
37 CS · 1.3/m
Red side
DefeatReNown#KOREA
Fiora · Top
3 / 6 / 4
43.8% KP
19,100
20.1% share
10,376g
184 CS · 6.5/m
찌 승#찌찌 승훈
Nidalee · Jungle
2 / 3 / 6
50% KP
17,532
18.5% share
11,232g
197 CS · 7/m
시작의 아이#0504
Yone · Mid
3 / 5 / 4
43.8% KP
16,905
17.8% share
11,174g
237 CS · 8.4/m
fame and glory#kr123
Draven · ADC
7 / 5 / 2
56.3% KP
33,580
35.4% share
13,904g
218 CS · 7.7/m
Bad Day#1031
Nautilus · Support
1 / 8 / 6
43.8% KP
7,798
8.2% share
6,924g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
