Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 368 days ago
7 / 8 / 6
K / D / A
54.2%
Kill participation
1,246.4
Damage / min
14,387g
489.1 gold / min
23
9 placed · 3 cleared
262
8.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory592#2003
Tryndamere · Top
6 / 8 / 11
40.5% KP
29,442
22.6% share
15,156g
232 CS · 7.9/m
踊り子#0322
Zyra · Jungle
10 / 3 / 16
61.9% KP
31,316
24% share
14,663g
247 CS · 8.4/m
티라노#5959
Cho'Gath · Mid
13 / 5 / 9
52.4% KP
29,714
22.8% share
14,615g
223 CS · 7.6/m
WwwWVWvvwvWW#WVwwv
Miss Fortune · ADC
12 / 6 / 8
47.6% KP
23,464
18% share
15,317g
239 CS · 8.1/m
백수 연수#KR1
Nautilus · Support
1 / 2 / 25
61.9% KP
16,437
12.6% share
9,332g
27 CS · 0.9/m
Red side
Defeat친구란같이노는것#KR1
Ambessa · Top
1 / 11 / 6
29.2% KP
21,679
17.8% share
9,566g
208 CS · 7.1/m
vinaka#TES
Wukong · Jungle
7 / 9 / 8
62.5% KP
18,341
15% share
13,438g
174 CS · 5.9/m
시작의 아이#0504
Yone · Mid
7 / 8 / 6
54.2% KP
36,665
30% share
14,387g
262 CS · 8.9/m
Celine#KR33
Ziggs · ADC
9 / 8 / 5
58.3% KP
33,972
27.8% share
13,610g
192 CS · 6.5/m
小 云#ziye
Seraphine · Support
0 / 6 / 8
33.3% KP
11,402
9.3% share
6,810g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
