Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 366 days ago
5 / 3 / 11
K / D / A
42.1%
Kill participation
979.5
Damage / min
10,786g
521.5 gold / min
17
4 placed · 4 cleared
179
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat설레임먹고싶네#KR1
Quinn · Top
2 / 7 / 1
21.4% KP
7,510
14.6% share
7,271g
143 CS · 6.9/m
Deicide#郭太賢
Karthus · Jungle
4 / 7 / 5
64.3% KP
17,799
34.5% share
9,368g
176 CS · 8.5/m
Bei7#2003
Talon · Mid
3 / 4 / 4
50% KP
9,963
19.3% share
8,289g
190 CS · 9.2/m
changsheng1#2026
Aphelios · ADC
5 / 11 / 5
71.4% KP
12,542
24.3% share
8,278g
128 CS · 6.2/m
Better Call Saul#88848
Thresh · Support
0 / 9 / 9
64.3% KP
3,705
7.2% share
4,833g
29 CS · 1.4/m
Red side
Victory최현우#KR1
Sejuani · Top
7 / 0 / 6
34.2% KP
13,659
19.2% share
11,029g
205 CS · 9.9/m
vinaka#TES
Lee Sin · Jungle
7 / 3 / 12
50% KP
11,134
15.6% share
10,892g
140 CS · 6.8/m
시작의 아이#0504
Ahri · Mid
5 / 3 / 11
42.1% KP
20,260
28.5% share
10,786g
179 CS · 8.7/m
Yeon#LCS
Kai'Sa · ADC
11 / 5 / 7
47.4% KP
18,256
25.6% share
11,707g
164 CS · 7.9/m
僕のこと#青と夏
Pyke · Support
8 / 3 / 8
42.1% KP
7,891
11.1% share
7,904g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
