Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 365 days ago
3 / 6 / 3
K / D / A
20.7%
Kill participation
848.9
Damage / min
12,867g
420.9 gold / min
27
10 placed · 2 cleared
236
7.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT92Y#66666
Ambessa · Top
5 / 6 / 8
37.1% KP
23,868
20% share
12,327g
223 CS · 7.3/m
때는 반드시온다#KR1
Kha'Zix · Jungle
13 / 6 / 15
80% KP
30,101
25.2% share
15,313g
173 CS · 5.7/m
Comfort1#1019
Orianna · Mid
3 / 3 / 15
51.4% KP
22,793
19.1% share
11,836g
237 CS · 7.8/m
Viper#우 승
Ashe · ADC
13 / 7 / 14
77.1% KP
32,005
26.8% share
15,613g
217 CS · 7.1/m
Better Call Saul#88848
Braum · Support
1 / 7 / 31
91.4% KP
10,596
8.9% share
9,217g
23 CS · 0.8/m
Red side
Defeat예비군11#KR2
Kayle · Top
5 / 7 / 6
37.9% KP
19,121
18.7% share
12,392g
243 CS · 7.9/m
from#space
Sylas · Jungle
3 / 9 / 9
41.4% KP
21,032
20.5% share
11,186g
186 CS · 6.1/m
시작의 아이#0504
Yone · Mid
3 / 6 / 3
20.7% KP
25,949
25.3% share
12,867g
236 CS · 7.7/m
시 쓰기와 커피#0421
Jhin · ADC
16 / 6 / 3
65.5% KP
22,567
22% share
15,319g
225 CS · 7.4/m
cat on the bush#KR1
Rengar · Support
2 / 7 / 13
51.7% KP
13,715
13.4% share
8,519g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
