Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 364 days ago
7 / 9 / 11
K / D / A
75%
Kill participation
1,145.4
Damage / min
17,571g
505.2 gold / min
32
8 placed · 5 cleared
279
8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchangsheng1#2026
Jax · Top
9 / 7 / 3
50% KP
33,564
24.7% share
16,054g
237 CS · 6.8/m
sorrysrymybad#coco
Sylas · Jungle
5 / 12 / 10
62.5% KP
23,397
17.2% share
12,071g
176 CS · 5.1/m
시작의 아이#0504
Jayce · Mid
7 / 9 / 11
75% KP
39,841
29.3% share
17,571g
279 CS · 8/m
FAFAFAFA#KR111
Mel · ADC
3 / 7 / 7
41.7% KP
32,711
24.1% share
14,490g
298 CS · 8.6/m
U han#fan
Taric · Support
0 / 8 / 14
58.3% KP
6,310
4.6% share
8,683g
44 CS · 1.3/m
Red side
Victory비밀공작원#KR1
Olaf · Top
8 / 5 / 7
34.9% KP
39,941
26.1% share
15,692g
275 CS · 7.9/m
vinaka#TES
Wukong · Jungle
11 / 3 / 14
58.1% KP
26,486
17.3% share
16,603g
235 CS · 6.8/m
Frieren#2009
Aurora · Mid
6 / 6 / 15
48.8% KP
30,474
19.9% share
14,164g
233 CS · 6.7/m
yuyuxiaogou#1005
Lucian · ADC
15 / 6 / 7
51.2% KP
45,019
29.4% share
19,488g
305 CS · 8.8/m
호랑이가될남자#KR1
Rakan · Support
3 / 4 / 32
81.4% KP
11,140
7.3% share
12,276g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
