Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 361 days ago
5 / 9 / 12
K / D / A
39.5%
Kill participation
803.3
Damage / min
12,259g
412.3 gold / min
37
16 placed · 3 cleared
205
6.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryooi3#KR1
Yorick · Top
2 / 5 / 12
32.6% KP
20,710
15% share
13,422g
216 CS · 7.3/m
시작의 아이#0504
Lee Sin · Jungle
5 / 9 / 12
39.5% KP
23,886
17.3% share
12,259g
205 CS · 6.9/m
스나이퍼#0912
Xerath · Mid
16 / 3 / 13
67.4% KP
40,826
29.5% share
16,987g
198 CS · 6.7/m
라따뚜이#Rat
Twitch · ADC
12 / 7 / 9
48.8% KP
35,401
25.6% share
13,686g
179 CS · 6/m
today#420
Neeko · Support
8 / 7 / 17
58.1% KP
17,404
12.6% share
11,126g
47 CS · 1.6/m
Red side
Defeat광안리#18416
Galio · Top
4 / 6 / 11
48.4% KP
18,563
17% share
10,348g
160 CS · 5.4/m
순r모#KR01
Ekko · Jungle
10 / 11 / 8
58.1% KP
25,121
23% share
12,938g
154 CS · 5.2/m
권지인#1215
Jayce · Mid
6 / 9 / 8
45.2% KP
29,435
27% share
12,929g
231 CS · 7.8/m
지배인#KR1
Cassiopeia · ADC
10 / 8 / 6
51.6% KP
28,577
26.2% share
14,537g
259 CS · 8.7/m
DaHaNsHuAnGc#CHEN
Seraphine · Support
1 / 9 / 22
74.2% KP
7,311
6.7% share
8,385g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
