Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 360 days ago
5 / 7 / 15
K / D / A
55.6%
Kill participation
569.7
Damage / min
14,270g
398.8 gold / min
58
23 placed · 5 cleared
211
5.9 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory약 오르지 메롱#KR2
Anivia · Top
10 / 8 / 9
52.8% KP
29,403
24.1% share
16,403g
250 CS · 7/m
시작의 아이#0504
Lee Sin · Jungle
5 / 7 / 15
55.6% KP
20,384
16.7% share
14,270g
211 CS · 5.9/m
传奇传奇#KR999
Lissandra · Mid
6 / 10 / 12
50% KP
28,159
23% share
17,246g
288 CS · 8/m
STITCH#0215
Ezreal · ADC
8 / 4 / 12
55.6% KP
32,894
26.9% share
16,423g
266 CS · 7.4/m
좋은 밤 좋은 꿈#안 녕
Fiddlesticks · Support
7 / 6 / 13
55.6% KP
11,340
9.3% share
11,847g
31 CS · 0.9/m
Red side
DefeatMakima#支 配
Jayce · Top
6 / 8 / 9
42.9% KP
26,490
17.6% share
16,363g
297 CS · 8.3/m
노라조카레#Shaco
Shaco · Jungle
11 / 5 / 10
60% KP
26,527
17.6% share
15,068g
205 CS · 5.7/m
DOOR#555
Akali · Mid
6 / 9 / 11
48.6% KP
36,269
24.1% share
13,467g
195 CS · 5.4/m
REZE#KR17
Kai'Sa · ADC
11 / 7 / 10
60% KP
38,555
25.6% share
19,631g
315 CS · 8.8/m
viinacccccc#노 리
Neeko · Support
1 / 7 / 20
60% KP
22,569
15% share
10,454g
66 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
