Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 360 days ago
11 / 9 / 9
K / D / A
55.6%
Kill participation
977.5
Damage / min
15,465g
500.5 gold / min
42
7 placed · 4 cleared
196
6.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat오버드링크#777
Tryndamere · Top
0 / 6 / 2
8% KP
14,082
13.7% share
13,872g
277 CS · 9/m
meitianfankun#kr2
Vi · Jungle
11 / 8 / 6
68% KP
17,736
17.2% share
15,651g
213 CS · 6.9/m
여행은 길동무와#KR2
Akali · Mid
6 / 11 / 1
28% KP
22,073
21.4% share
10,350g
156 CS · 5/m
김잡초#K R
Kai'Sa · ADC
8 / 4 / 6
56% KP
31,479
30.6% share
13,636g
237 CS · 7.7/m
꿈이있으니질수가없다#나쁜설표
Bard · Support
0 / 7 / 19
76% KP
17,610
17.1% share
8,638g
23 CS · 0.7/m
Red side
VictoryGenki Desu#Yeah
Rek'Sai · Top
8 / 3 / 6
38.9% KP
33,368
24.7% share
15,106g
251 CS · 8.1/m
시작의 아이#0504
Qiyana · Jungle
11 / 9 / 9
55.6% KP
30,205
22.4% share
15,465g
196 CS · 6.3/m
붐칙칵칙#KR1
LeBlanc · Mid
11 / 2 / 11
61.1% KP
41,046
30.4% share
16,273g
233 CS · 7.5/m
leave me alone#kr123
Ashe · ADC
3 / 8 / 3
16.7% KP
13,681
10.1% share
11,146g
229 CS · 7.4/m
Oh0Tech#KR1
Senna · Support
3 / 3 / 15
50% KP
16,539
12.3% share
10,311g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
