Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 360 days ago
12 / 4 / 6
K / D / A
62.1%
Kill participation
1,430.5
Damage / min
11,834g
527.5 gold / min
18
7 placed · 3 cleared
157
7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlois#Mundo
Dr. Mundo · Top
3 / 4 / 5
27.6% KP
13,211
16.5% share
10,591g
186 CS · 8.3/m
김잡초#K R
Qiyana · Jungle
10 / 3 / 3
44.8% KP
18,164
22.6% share
11,665g
176 CS · 7.8/m
시작의 아이#0504
Sylas · Mid
12 / 4 / 6
62.1% KP
32,092
40% share
11,834g
157 CS · 7/m
시 너어#ZZZ
Cassiopeia · ADC
3 / 7 / 5
27.6% KP
11,450
14.3% share
9,824g
205 CS · 9.1/m
CoreJJ#LCS
Blitzcrank · Support
1 / 5 / 15
55.2% KP
5,365
6.7% share
6,767g
24 CS · 1.1/m
Red side
DefeatGROWTH THEORY#0429
Gnar · Top
4 / 6 / 4
34.8% KP
22,364
27.3% share
8,553g
157 CS · 7/m
Imagine Legends#KR1
Lee Sin · Jungle
8 / 8 / 5
56.5% KP
14,378
17.5% share
8,452g
98 CS · 4.4/m
Daopa#KR1
Orianna · Mid
2 / 5 / 8
43.5% KP
16,732
20.4% share
7,628g
145 CS · 6.5/m
광선 쏘다8#zypp
Vel'Koz · ADC
8 / 5 / 5
56.5% KP
18,626
22.7% share
10,218g
158 CS · 7/m
yang#zwy1
Nautilus · Support
1 / 5 / 12
56.5% KP
9,919
12.1% share
5,869g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
