Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 359 days ago
9 / 4 / 15
K / D / A
75%
Kill participation
1,370.9
Damage / min
14,122g
501.7 gold / min
30
14 placed · 4 cleared
200
7.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatooi3#KR1
Jax · Top
2 / 6 / 2
14.8% KP
11,269
11.4% share
9,172g
190 CS · 6.7/m
Deicide#郭太賢
Karthus · Jungle
9 / 10 / 9
66.7% KP
34,332
34.8% share
13,551g
218 CS · 7.7/m
Charm#S999
Ahri · Mid
2 / 8 / 7
33.3% KP
11,804
12% share
9,245g
176 CS · 6.3/m
점심시간#kr33
Corki · ADC
14 / 4 / 5
70.4% KP
30,424
30.8% share
15,947g
254 CS · 9/m
풍연꽃#KR 1
Nautilus · Support
0 / 4 / 18
66.7% KP
10,929
11.1% share
7,535g
21 CS · 0.7/m
Red side
Victoryyyyyyyyyyyyys#777
Gnar · Top
7 / 2 / 4
34.4% KP
25,712
22.9% share
15,457g
264 CS · 9.4/m
2027년 7월 9일 전역#왜우리팀만
Qiyana · Jungle
7 / 5 / 12
59.4% KP
19,664
17.5% share
13,503g
195 CS · 6.9/m
시작의 아이#0504
Orianna · Mid
9 / 4 / 15
75% KP
38,590
34.3% share
14,122g
200 CS · 7.1/m
reze#ブー ム
Yunara · ADC
7 / 9 / 7
43.8% KP
19,327
17.2% share
11,750g
169 CS · 6/m
서폿은 나에게 살인이다#너만오면고
Rakan · Support
2 / 7 / 19
65.6% KP
9,219
8.2% share
8,470g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
