Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 358 days ago
10 / 3 / 16
K / D / A
48.1%
Kill participation
1,299.1
Damage / min
12,238g
485 gold / min
20
10 placed · 3 cleared
194
7.7 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUniverse#zy1
Ambessa · Top
8 / 5 / 8
29.6% KP
29,286
22.8% share
13,272g
194 CS · 7.7/m
江多宝#koyi
Viego · Jungle
21 / 4 / 6
50% KP
27,906
21.7% share
16,225g
190 CS · 7.5/m
시작의 아이#0504
Orianna · Mid
10 / 3 / 16
48.1% KP
32,780
25.5% share
12,238g
194 CS · 7.7/m
Seven#KR12
Kai'Sa · ADC
10 / 4 / 8
33.3% KP
23,211
18.1% share
13,726g
217 CS · 8.6/m
백수 연수#KR1
Nautilus · Support
5 / 7 / 24
53.7% KP
15,223
11.9% share
9,189g
24 CS · 1/m
Red side
DefeatPhago#0312
Gangplank · Top
3 / 9 / 7
43.5% KP
18,605
19.3% share
9,145g
144 CS · 5.7/m
Deicide#郭太賢
Karthus · Jungle
8 / 16 / 10
78.3% KP
37,078
38.4% share
13,007g
155 CS · 6.1/m
내년에연애할게#모태솔로
Swain · Mid
7 / 9 / 6
56.5% KP
19,412
20.1% share
10,247g
172 CS · 6.8/m
radwimps#lemon
Yunara · ADC
5 / 8 / 7
52.2% KP
18,841
19.5% share
10,939g
176 CS · 7/m
DK Kenia#기부니쥬아
Alistar · Support
0 / 12 / 13
56.5% KP
2,603
2.7% share
6,022g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
