Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 357 days ago
5 / 3 / 14
K / D / A
63.3%
Kill participation
1,541.2
Damage / min
15,971g
386.9 gold / min
37
17 placed · 2 cleared
313
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat오브크#케이알원
Udyr · Top
4 / 5 / 11
50% KP
46,786
21.6% share
14,015g
256 CS · 6.2/m
xin buxi#KR1
Qiyana · Jungle
5 / 8 / 11
53.3% KP
32,633
15.1% share
14,820g
255 CS · 6.2/m
시작의 아이#0504
Orianna · Mid
5 / 3 / 14
63.3% KP
63,624
29.3% share
15,971g
313 CS · 7.6/m
문영화#KR1
Zeri · ADC
12 / 6 / 4
53.3% KP
49,765
23% share
21,239g
359 CS · 8.7/m
Hosanna#2005
Sylas · Support
4 / 8 / 16
66.7% KP
23,986
11.1% share
11,454g
41 CS · 1/m
Red side
VictoryLucifer#qiuyu
Rek'Sai · Top
1 / 7 / 17
62.1% KP
47,775
27.7% share
15,123g
268 CS · 6.5/m
峰哥亡命天涯#kor1
Lee Sin · Jungle
9 / 3 / 16
86.2% KP
34,492
20% share
17,568g
279 CS · 6.8/m
우 맨#who
Akali · Mid
9 / 7 / 6
51.7% KP
30,102
17.5% share
16,674g
253 CS · 6.1/m
sS2z#KR1
Ashe · ADC
5 / 7 / 12
58.6% KP
25,949
15.1% share
16,125g
278 CS · 6.7/m
기존쎄나무#KR124
Senna · Support
5 / 6 / 20
86.2% KP
33,995
19.7% share
14,518g
51 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
