Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 355 days ago
4 / 14 / 3
K / D / A
23.3%
Kill participation
558.8
Damage / min
9,671g
340.7 gold / min
22
8 placed · 6 cleared
170
6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory쪼글라쓰#000
K'Sante · Top
2 / 8 / 13
28.3% KP
25,740
19.1% share
10,340g
171 CS · 6/m
La La Land#라라랜드
Graves · Jungle
17 / 3 / 11
52.8% KP
31,562
23.4% share
18,079g
282 CS · 9.9/m
Jcleflaw#KR1
Syndra · Mid
13 / 7 / 11
45.3% KP
35,586
26.4% share
14,697g
194 CS · 6.8/m
ulan chichig#ltz
Mel · ADC
10 / 6 / 13
43.4% KP
21,257
15.7% share
13,717g
198 CS · 7/m
노라조카레#Shaco
Shaco · Support
11 / 6 / 11
41.5% KP
20,888
15.5% share
10,796g
23 CS · 0.8/m
Red side
Defeat모순인#kr111
Renekton · Top
10 / 6 / 3
43.3% KP
20,796
20.8% share
15,097g
220 CS · 7.8/m
抖音鹏鹏426#426
Karthus · Jungle
8 / 12 / 7
50% KP
29,503
29.4% share
13,674g
157 CS · 5.5/m
시작의 아이#0504
Yone · Mid
4 / 14 / 3
23.3% KP
15,862
15.8% share
9,671g
170 CS · 6/m
또이또인간#KR1
Twitch · ADC
7 / 9 / 7
46.7% KP
21,011
21% share
12,206g
171 CS · 6/m
투정꾼#FA1
LeBlanc · Support
1 / 12 / 11
40% KP
13,037
13% share
8,006g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
