Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 353 days ago
4 / 8 / 14
K / D / A
60%
Kill participation
518.4
Damage / min
7,675g
329.9 gold / min
55
27 placed · 6 cleared
19
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat김김김서영#mio韩服
Aatrox · Top
4 / 6 / 5
30% KP
19,088
19.5% share
9,148g
157 CS · 6.7/m
Winnerrr#0730
Lee Sin · Jungle
6 / 6 / 7
43.3% KP
15,131
15.5% share
9,186g
126 CS · 5.4/m
Life Is Good#0721
Orianna · Mid
5 / 5 / 9
46.7% KP
25,034
25.6% share
9,848g
185 CS · 8/m
Juice#KR11
Lucian · ADC
11 / 8 / 9
66.7% KP
26,372
27% share
11,074g
127 CS · 5.5/m
시작의 아이#0504
Pyke · Support
4 / 8 / 14
60% KP
12,061
12.3% share
7,675g
19 CS · 0.8/m
Red side
Victory꿀잼사과잼#KR1
Dr. Mundo · Top
7 / 2 / 7
42.4% KP
26,726
28.6% share
12,296g
175 CS · 7.5/m
FuntistGames#happy
Ivern · Jungle
7 / 6 / 15
66.7% KP
10,702
11.5% share
10,309g
109 CS · 4.7/m
가장 뜨거운 바다는#아오열받아
Viktor · Mid
2 / 5 / 13
45.5% KP
23,199
24.9% share
7,491g
136 CS · 5.8/m
Buero#S91
Twitch · ADC
16 / 7 / 9
75.8% KP
20,970
22.5% share
13,920g
171 CS · 7.3/m
ice#iiiis
Alistar · Support
1 / 10 / 25
78.8% KP
11,708
12.5% share
7,672g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
