Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 352 days ago
3 / 10 / 12
K / D / A
65.2%
Kill participation
1,021
Damage / min
14,262g
380.7 gold / min
33
8 placed · 8 cleared
266
7.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat불광동 휘발유#KR1
Singed · Top
3 / 9 / 10
56.5% KP
35,259
22.5% share
15,045g
270 CS · 7.2/m
yizong777#KR11
Talon · Jungle
12 / 5 / 9
91.3% KP
38,483
24.6% share
19,085g
290 CS · 7.7/m
시작의 아이#0504
Syndra · Mid
3 / 10 / 12
65.2% KP
38,254
24.4% share
14,262g
266 CS · 7.1/m
우매보#123
Jhin · ADC
5 / 3 / 9
60.9% KP
30,319
19.4% share
15,173g
300 CS · 8/m
몽대지#몽 커
Rengar · Support
0 / 4 / 11
47.8% KP
14,204
9.1% share
8,986g
45 CS · 1.2/m
Red side
VictoryW 안 찍는 가렌#GAREN
Garen · Top
6 / 3 / 8
46.7% KP
30,198
25.4% share
16,720g
314 CS · 8.4/m
한결S2#아카이브
Viego · Jungle
5 / 5 / 11
53.3% KP
16,816
14.1% share
14,933g
221 CS · 5.9/m
겨울왕국#KOREA
Anivia · Mid
12 / 5 / 7
63.3% KP
39,204
32.9% share
17,926g
256 CS · 6.8/m
Serendipity#KR06
Yunara · ADC
3 / 4 / 7
33.3% KP
19,935
16.8% share
16,689g
331 CS · 8.8/m
한타에서캐리할게#12345
Fiddlesticks · Support
4 / 6 / 7
36.7% KP
12,845
10.8% share
10,721g
46 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
