Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 351 days ago
6 / 7 / 11
K / D / A
37.8%
Kill participation
1,247.5
Damage / min
12,435g
516.3 gold / min
22
7 placed · 3 cleared
217
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSo sunny day#KR1
Camille · Top
1 / 8 / 3
16.7% KP
8,286
13.4% share
7,387g
136 CS · 5.6/m
전라진#KR1
Sylas · Jungle
9 / 4 / 4
54.2% KP
12,741
20.6% share
11,061g
138 CS · 5.7/m
也代表我已经走远#dy1
Tryndamere · Mid
4 / 11 / 8
50% KP
15,096
24.4% share
8,832g
148 CS · 6.1/m
汉娜CC#Dae
Corki · ADC
4 / 12 / 5
37.5% KP
17,620
28.5% share
8,295g
151 CS · 6.3/m
나 하이차오인데lpl최고미드다#7068
Pyke · Support
6 / 10 / 8
58.3% KP
8,115
13.1% share
8,809g
23 CS · 1/m
Red side
Victory설레임먹고싶네#KR1
Quinn · Top
11 / 1 / 14
55.6% KP
22,083
19% share
11,548g
142 CS · 5.9/m
버니버니#bunny
Diana · Jungle
13 / 4 / 7
44.4% KP
25,754
22.1% share
14,013g
222 CS · 9.2/m
시작의 아이#0504
Yone · Mid
6 / 7 / 11
37.8% KP
30,044
25.8% share
12,435g
217 CS · 9/m
ccaa#KR1
Kai'Sa · ADC
7 / 6 / 12
42.2% KP
26,572
22.8% share
11,837g
186 CS · 7.7/m
Autumn#419
Poppy · Support
8 / 6 / 17
55.6% KP
12,041
10.3% share
9,295g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
