Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 351 days ago
3 / 12 / 4
K / D / A
30.4%
Kill participation
908.9
Damage / min
9,529g
395.4 gold / min
20
6 placed · 5 cleared
190
7.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLNG Zika#777
Ambessa · Top
6 / 5 / 5
31.4% KP
21,428
21.5% share
9,669g
153 CS · 6.3/m
He is flying#KR0
Xin Zhao · Jungle
6 / 3 / 13
54.3% KP
17,997
18.1% share
11,382g
147 CS · 6.1/m
초이통통#군대감
Hwei · Mid
9 / 6 / 1
28.6% KP
23,108
23.2% share
11,124g
178 CS · 7.4/m
킬줘봐캐리한다#KR1
Ezreal · ADC
7 / 4 / 7
40% KP
24,958
25.1% share
11,812g
212 CS · 8.8/m
몽대지#몽 커
Rengar · Support
7 / 5 / 11
51.4% KP
12,140
12.2% share
8,738g
25 CS · 1/m
Red side
Defeat머쓱머쓱타드#KR1
Quinn · Top
3 / 5 / 4
30.4% KP
14,523
15.8% share
8,503g
139 CS · 5.8/m
의문의 서울대 에코 장인#SNU
Ekko · Jungle
11 / 6 / 2
56.5% KP
24,368
26.5% share
12,743g
165 CS · 6.8/m
시작의 아이#0504
Jayce · Mid
3 / 12 / 4
30.4% KP
21,904
23.8% share
9,529g
190 CS · 7.9/m
이기면 17점 지면 24점#정신병게임
Kalista · ADC
4 / 7 / 6
43.5% KP
22,438
24.4% share
10,037g
180 CS · 7.5/m
마곡장마두밥#1050
Karma · Support
2 / 5 / 8
43.5% KP
8,867
9.6% share
6,753g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
