Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 350 days ago
8 / 9 / 10
K / D / A
54.5%
Kill participation
1,233.3
Damage / min
12,321g
398.3 gold / min
36
6 placed · 11 cleared
205
6.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInferna#kr2
Rumble · Top
6 / 6 / 18
57.1% KP
35,320
22% share
13,164g
189 CS · 6.1/m
InternalPath#KR1
Xin Zhao · Jungle
13 / 5 / 12
59.5% KP
33,667
21% share
16,730g
199 CS · 6.4/m
flymetothestar#1127
Azir · Mid
6 / 5 / 11
40.5% KP
25,103
15.7% share
12,491g
200 CS · 6.5/m
Catherine#2050
Tristana · ADC
16 / 10 / 10
61.9% KP
54,995
34.3% share
18,076g
242 CS · 7.8/m
Luon#11111
Rell · Support
1 / 8 / 30
73.8% KP
11,203
7% share
9,861g
32 CS · 1/m
Red side
Defeat기 돌#1126
Galio · Top
4 / 11 / 16
60.6% KP
18,839
14.8% share
10,655g
174 CS · 5.6/m
Worc#Worc9
Jarvan IV · Jungle
4 / 7 / 24
84.8% KP
18,994
14.9% share
11,076g
147 CS · 4.8/m
시작의 아이#0504
Aurora · Mid
8 / 9 / 10
54.5% KP
38,150
30% share
12,321g
205 CS · 6.6/m
악 시#777
Ezreal · ADC
16 / 7 / 12
84.8% KP
42,301
33.3% share
16,108g
231 CS · 7.5/m
T1 Aether#KR33
Poppy · Support
1 / 8 / 24
75.8% KP
8,925
7% share
8,362g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
