Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 350 days ago
9 / 7 / 7
K / D / A
41%
Kill participation
1,063.7
Damage / min
13,236g
460.9 gold / min
32
4 placed · 6 cleared
227
7.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryB站1200分俄洛依#zypp
Illaoi · Top
5 / 3 / 5
25.6% KP
19,886
14% share
14,663g
243 CS · 8.5/m
ASD QQQ ZZZ#羊尼克韩服
Xin Zhao · Jungle
9 / 4 / 17
66.7% KP
33,957
24% share
14,554g
206 CS · 7.2/m
시작의 아이#0504
Sylas · Mid
9 / 7 / 7
41% KP
30,547
21.6% share
13,236g
227 CS · 7.9/m
fame and glory#kr123
Karthus · ADC
6 / 7 / 16
56.4% KP
31,289
22.1% share
12,134g
184 CS · 6.4/m
HAPPY everyday#T1 IG
Pantheon · Support
10 / 5 / 14
61.5% KP
25,933
18.3% share
12,584g
44 CS · 1.5/m
Red side
Defeat10년생TOP#1016
Yorick · Top
2 / 9 / 1
11.5% KP
20,603
16.2% share
10,904g
204 CS · 7.1/m
qqr#112
Nidalee · Jungle
10 / 5 / 9
73.1% KP
28,417
22.4% share
14,583g
208 CS · 7.2/m
요기요#주 문
Hwei · Mid
9 / 10 / 7
61.5% KP
41,365
32.6% share
12,073g
180 CS · 6.3/m
Rintaro#0217
Yunara · ADC
4 / 9 / 5
34.6% KP
26,119
20.6% share
12,333g
224 CS · 7.8/m
썸썸데이#KR1
Alistar · Support
1 / 6 / 13
53.8% KP
10,400
8.2% share
7,373g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
