Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 350 days ago
15 / 9 / 6
K / D / A
46.7%
Kill participation
1,176.5
Damage / min
12,139g
439.6 gold / min
20
5 placed · 2 cleared
140
5.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLNG Zika#777
Gwen · Top
4 / 8 / 9
48.1% KP
35,914
28.9% share
10,309g
190 CS · 6.9/m
전라진#KR1
Viego · Jungle
6 / 5 / 9
55.6% KP
22,331
18% share
10,576g
157 CS · 5.7/m
Surf#ΚR1
Orianna · Mid
2 / 15 / 11
48.1% KP
17,265
13.9% share
9,478g
138 CS · 5/m
humzh#KR0
Draven · ADC
10 / 8 / 5
55.6% KP
35,423
28.5% share
13,952g
200 CS · 7.2/m
sSzl젼짱쎈사람Ss#KR1
Nautilus · Support
5 / 9 / 13
66.7% KP
13,376
10.8% share
9,148g
15 CS · 0.5/m
Red side
Victory마인크래트프#세체뽀
Poppy · Top
10 / 3 / 8
40% KP
33,013
26.5% share
11,669g
174 CS · 6.3/m
cocomong#TuT
Xin Zhao · Jungle
9 / 4 / 11
44.4% KP
23,218
18.6% share
12,765g
196 CS · 7.1/m
시작의 아이#0504
Akali · Mid
15 / 9 / 6
46.7% KP
32,492
26% share
12,139g
140 CS · 5.1/m
BRO Revenge#4444
Caitlyn · ADC
10 / 4 / 10
44.4% KP
22,756
18.2% share
13,196g
225 CS · 8.1/m
weige99#骇人恶兽
Alistar · Support
1 / 7 / 28
64.4% KP
13,282
10.6% share
8,534g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
