Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 350 days ago
3 / 8 / 0
K / D / A
20%
Kill participation
947.4
Damage / min
8,741g
392 gold / min
14
5 placed · 3 cleared
170
7.6 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory나를믿는너를믿어#KR2
Rumble · Top
2 / 3 / 4
17.6% KP
16,667
16.6% share
9,411g
192 CS · 8.6/m
ゆうき あすな#O3O
Naafiri · Jungle
8 / 1 / 4
35.3% KP
11,218
11.2% share
10,500g
176 CS · 7.9/m
Red vlad#xxg
Vladimir · Mid
9 / 2 / 6
44.1% KP
32,726
32.7% share
11,026g
168 CS · 7.5/m
종 종#2005
Ashe · ADC
10 / 3 / 8
52.9% KP
25,768
25.7% share
12,236g
182 CS · 8.2/m
Celebrity#2009
Neeko · Support
5 / 6 / 15
58.8% KP
13,816
13.8% share
8,475g
26 CS · 1.2/m
Red side
Defeat정형돈급 늪 설치#KR0
Cassiopeia · Top
2 / 5 / 1
20% KP
13,568
20.7% share
7,928g
168 CS · 7.5/m
Akaza#KR123
Kha'Zix · Jungle
3 / 9 / 3
40% KP
11,160
17% share
9,235g
150 CS · 6.7/m
시작의 아이#0504
Sylas · Mid
3 / 8 / 0
20% KP
21,128
32.2% share
8,741g
170 CS · 7.6/m
just Slayder#2000
Lucian · ADC
7 / 5 / 1
53.3% KP
12,652
19.3% share
9,894g
193 CS · 8.7/m
Phoenix#DNF
Braum · Support
0 / 7 / 9
60% KP
7,040
10.7% share
5,841g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
