Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 349 days ago
6 / 9 / 4
K / D / A
47.6%
Kill participation
1,086.6
Damage / min
13,718g
475.5 gold / min
21
6 placed · 4 cleared
240
8.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThisisbear#Thisb
Volibear · Top
8 / 2 / 5
34.2% KP
24,730
19.4% share
16,528g
237 CS · 8.2/m
JUGKlNG#77777
Nidalee · Jungle
16 / 3 / 11
71.1% KP
33,658
26.5% share
14,501g
177 CS · 6.1/m
고독한 전병준#JBJ
Twisted Fate · Mid
4 / 4 / 9
34.2% KP
16,876
13.3% share
12,107g
191 CS · 6.6/m
아카츠키#4444
Smolder · ADC
4 / 7 / 17
55.3% KP
26,259
20.6% share
13,001g
219 CS · 7.6/m
REZE#KR17
Elise · Support
6 / 5 / 13
50% KP
25,702
20.2% share
10,851g
22 CS · 0.8/m
Red side
Defeat09top#111
Olaf · Top
2 / 9 / 0
9.5% KP
21,105
19% share
10,801g
210 CS · 7.3/m
TimeArt#KR1
Ekko · Jungle
3 / 8 / 7
47.6% KP
15,707
14.2% share
10,506g
139 CS · 4.8/m
시작의 아이#0504
Ryze · Mid
6 / 9 / 4
47.6% KP
31,349
28.2% share
13,718g
240 CS · 8.3/m
복숭아홍차#kr11
Jhin · ADC
5 / 3 / 6
52.4% KP
28,817
26% share
12,468g
230 CS · 8/m
별빛나경#KR1
Rammus · Support
5 / 10 / 10
71.4% KP
14,023
12.6% share
9,442g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
