Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 348 days ago
14 / 7 / 11
K / D / A
56.8%
Kill participation
1,506
Damage / min
19,878g
536 gold / min
40
12 placed · 12 cleared
278
7.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat卡提希娅#kline
Warwick · Top
11 / 8 / 5
42.1% KP
28,882
17.8% share
18,734g
284 CS · 7.7/m
DNF Prever#222
Xin Zhao · Jungle
10 / 8 / 14
63.2% KP
41,786
25.7% share
16,735g
247 CS · 6.7/m
동 민#애니비아
Anivia · Mid
4 / 10 / 15
50% KP
22,783
14% share
12,967g
212 CS · 5.7/m
쥐정우#4334
Corki · ADC
11 / 5 / 13
63.2% KP
55,443
34.1% share
18,029g
297 CS · 8/m
pvman#KR1
Lulu · Support
2 / 13 / 21
60.5% KP
13,534
8.3% share
9,944g
26 CS · 0.7/m
Red side
Victory최준우08#0427
Rumble · Top
10 / 7 / 15
56.8% KP
48,105
24.5% share
18,757g
253 CS · 6.8/m
추울때 따뜻한 어묵#KR 1
Lee Sin · Jungle
10 / 6 / 15
56.8% KP
34,048
17.3% share
16,658g
238 CS · 6.4/m
시작의 아이#0504
Syndra · Mid
14 / 7 / 11
56.8% KP
55,848
28.4% share
19,878g
278 CS · 7.5/m
주 성#KR06
Ezreal · ADC
8 / 9 / 12
45.5% KP
45,494
23.2% share
15,664g
235 CS · 6.3/m
주이스#주이스
Galio · Support
2 / 9 / 24
59.1% KP
12,809
6.5% share
10,853g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
