Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 348 days ago
3 / 8 / 11
K / D / A
43.8%
Kill participation
831.5
Damage / min
11,578g
380 gold / min
31
8 placed · 7 cleared
198
6.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBell#Flos
Mordekaiser · Top
10 / 7 / 11
65.6% KP
35,016
27.3% share
13,957g
155 CS · 5.1/m
주 성#KR06
Lee Sin · Jungle
13 / 3 / 14
84.4% KP
32,354
25.2% share
16,288g
201 CS · 6.6/m
시작의 아이#0504
LeBlanc · Mid
3 / 8 / 11
43.8% KP
25,334
19.8% share
11,578g
198 CS · 6.5/m
죽을게#KR1
Varus · ADC
4 / 6 / 13
53.1% KP
25,539
19.9% share
11,858g
194 CS · 6.4/m
HAPPY everyday#T1 IG
Alistar · Support
2 / 2 / 22
75% KP
9,940
7.8% share
8,824g
27 CS · 0.9/m
Red side
Defeat하루노히#ハルノヒ
Warwick · Top
7 / 6 / 6
50% KP
24,603
20.8% share
10,620g
151 CS · 5/m
존재양식의 변화#kr 1
Vi · Jungle
6 / 8 / 6
46.2% KP
17,992
15.2% share
11,493g
194 CS · 6.4/m
잘해여#동형김
Lissandra · Mid
5 / 8 / 6
42.3% KP
27,205
23.1% share
11,012g
190 CS · 6.2/m
sambbaipd#KR072
Lucian · ADC
7 / 4 / 7
53.8% KP
39,358
33.4% share
14,919g
311 CS · 10.2/m
소나기#orage
Rakan · Support
1 / 6 / 14
57.7% KP
8,842
7.5% share
7,609g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
