Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 348 days ago
15 / 9 / 6
K / D / A
55.3%
Kill participation
1,044.8
Damage / min
16,282g
446.9 gold / min
46
10 placed · 9 cleared
216
5.9 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBRO Specter#BRO
Ambessa · Top
4 / 7 / 7
28.9% KP
26,118
20.7% share
14,042g
250 CS · 6.9/m
mikasa#0430
Viego · Jungle
10 / 6 / 9
50% KP
32,648
25.9% share
18,446g
298 CS · 8.2/m
시작의 아이#0504
Akali · Mid
15 / 9 / 6
55.3% KP
38,064
30.2% share
16,282g
216 CS · 5.9/m
100842#KR08
Jhin · ADC
3 / 9 / 6
23.7% KP
11,939
9.5% share
14,806g
269 CS · 7.4/m
INTP#0645
Neeko · Support
6 / 4 / 10
42.1% KP
17,403
13.8% share
11,646g
65 CS · 1.8/m
Red side
Defeat척추를 꺾는 자#척추꺾기
Rumble · Top
8 / 4 / 9
48.6% KP
39,979
26.7% share
16,848g
293 CS · 8/m
套马滴汉子你威武雄壮#像疾风一样
Kindred · Jungle
5 / 6 / 8
37.1% KP
16,452
11% share
13,192g
155 CS · 4.3/m
L0C0#KR0
Syndra · Mid
3 / 16 / 7
28.6% KP
22,441
15% share
12,456g
214 CS · 5.9/m
BRO Revenge#4444
Ezreal · ADC
17 / 6 / 7
68.6% KP
54,996
36.7% share
22,432g
363 CS · 10/m
阿杰OVO#1213
Nautilus · Support
2 / 6 / 22
68.6% KP
15,793
10.6% share
11,301g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
