Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 343 days ago
11 / 9 / 14
K / D / A
51%
Kill participation
1,593.2
Damage / min
19,998g
587.3 gold / min
28
14 placed · 1 cleared
268
7.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati love KT#goat9
Trundle · Top
4 / 9 / 3
17.1% KP
21,640
14.8% share
14,759g
258 CS · 7.6/m
抖音胡辅神ovo#8888
Xin Zhao · Jungle
5 / 11 / 12
41.5% KP
32,019
21.9% share
13,101g
223 CS · 6.5/m
love zoe#zoe
Zoe · Mid
15 / 9 / 9
58.5% KP
44,039
30.1% share
14,729g
141 CS · 4.1/m
一人之下#1111
Kai'Sa · ADC
13 / 9 / 4
41.5% KP
32,047
21.9% share
16,522g
210 CS · 6.2/m
Brachio#Dino
Rell · Support
4 / 11 / 21
61% KP
16,769
11.4% share
11,653g
32 CS · 0.9/m
Red side
VictoryFA Kartis#HK01
Rumble · Top
13 / 7 / 12
51% KP
38,405
23.6% share
15,107g
195 CS · 5.7/m
wjdrmf#djfuq
Hecarim · Jungle
13 / 12 / 20
67.3% KP
30,033
18.4% share
16,294g
174 CS · 5.1/m
시작의 아이#0504
Syndra · Mid
11 / 9 / 14
51% KP
54,250
33.3% share
19,998g
268 CS · 7.9/m
끝난 이야기#KR1
Varus · ADC
11 / 6 / 10
42.9% KP
29,260
17.9% share
16,190g
249 CS · 7.3/m
ゆ き#S Y
Alistar · Support
1 / 7 / 26
55.1% KP
11,064
6.8% share
10,013g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
