Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 343 days ago
12 / 1 / 11
K / D / A
67.6%
Kill participation
1,288.4
Damage / min
14,138g
598.6 gold / min
16
8 placed · 2 cleared
213
9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXdb Jayce#0108
Riven · Top
3 / 6 / 3
31.6% KP
12,485
18.1% share
9,571g
174 CS · 7.4/m
Formuler#012
Pantheon · Jungle
2 / 7 / 8
52.6% KP
10,953
15.9% share
8,696g
119 CS · 5/m
어쩔건데zz#KR1
Sylas · Mid
7 / 6 / 3
52.6% KP
18,358
26.6% share
10,939g
169 CS · 7.2/m
외롭다고 노래하면 봄이요#0o0
Kai'Sa · ADC
4 / 7 / 5
47.4% KP
17,123
24.8% share
10,287g
166 CS · 7/m
Brachio#Dino
Maokai · Support
3 / 8 / 8
57.9% KP
10,013
14.5% share
7,436g
35 CS · 1.5/m
Red side
Victoryi love KT#goat9
Trundle · Top
0 / 6 / 3
8.8% KP
9,442
10.7% share
8,144g
183 CS · 7.7/m
안녕 안녕 안녕#진짜 안녕
Lee Sin · Jungle
6 / 4 / 14
58.8% KP
16,226
18.4% share
10,240g
109 CS · 4.6/m
시작의 아이#0504
Syndra · Mid
12 / 1 / 11
67.6% KP
30,428
34.5% share
14,138g
213 CS · 9/m
s3re#S15
Xayah · ADC
14 / 4 / 3
50% KP
24,602
27.9% share
14,206g
217 CS · 9.2/m
Yellowduck#zypp
Thresh · Support
2 / 4 / 18
58.8% KP
7,517
8.5% share
7,414g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
