Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 342 days ago
8 / 1 / 6
K / D / A
38.9%
Kill participation
951.5
Damage / min
12,420g
609.8 gold / min
19
10 placed · 3 cleared
189
9.3 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeoNM#KR2
Kled · Top
13 / 1 / 2
41.7% KP
25,022
27.4% share
13,018g
181 CS · 8.9/m
ASD QQQ ZZZ#羊尼克韩服
Jarvan IV · Jungle
2 / 4 / 22
66.7% KP
14,051
15.4% share
9,348g
139 CS · 6.8/m
시작의 아이#0504
Syndra · Mid
8 / 1 / 6
38.9% KP
19,378
21.3% share
12,420g
189 CS · 9.3/m
에이긍#KR33
Ashe · ADC
11 / 8 / 8
52.8% KP
22,201
24.4% share
10,213g
118 CS · 5.8/m
抖音胡辅神ovo#8888
Renata Glasc · Support
2 / 4 / 22
66.7% KP
10,507
11.5% share
7,144g
23 CS · 1.1/m
Red side
Defeat설레임먹고싶네#KR1
Fiora · Top
1 / 5 / 0
5.6% KP
18,202
25.2% share
7,043g
168 CS · 8.2/m
Capoo#KR1
Nocturne · Jungle
5 / 7 / 5
55.6% KP
12,879
17.9% share
8,246g
110 CS · 5.4/m
81세 기모진#KR1
Galio · Mid
5 / 9 / 4
50% KP
15,667
21.7% share
8,497g
111 CS · 5.5/m
2027수능만점자#kr08
Lucian · ADC
6 / 8 / 3
50% KP
16,016
22.2% share
7,869g
115 CS · 5.6/m
抖音秦羽#zypp
Nautilus · Support
1 / 7 / 9
55.6% KP
9,324
12.9% share
6,063g
35 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
