Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 342 days ago
5 / 7 / 4
K / D / A
42.9%
Kill participation
875.5
Damage / min
10,761g
444.1 gold / min
25
14 placed · 4 cleared
186
7.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeoNM#KR2
Kled · Top
2 / 2 / 2
19% KP
11,435
14.8% share
9,648g
193 CS · 8/m
버니버니#bunny
Lillia · Jungle
3 / 0 / 8
52.4% KP
11,209
14.5% share
12,167g
227 CS · 9.4/m
시작의 아이#0504
Syndra · Mid
5 / 7 / 4
42.9% KP
21,217
27.5% share
10,761g
186 CS · 7.7/m
抖音秦羽#zypp
Kai'Sa · ADC
6 / 4 / 4
47.6% KP
16,871
21.9% share
11,843g
217 CS · 9/m
抖音胡辅神ovo#8888
LeBlanc · Support
5 / 6 / 6
52.4% KP
16,434
21.3% share
8,344g
30 CS · 1.2/m
Red side
Defeatzz1#TOP
K'Sante · Top
1 / 2 / 0
5.3% KP
10,767
17.1% share
8,709g
209 CS · 8.6/m
Erus#111
Taliyah · Jungle
9 / 7 / 3
63.2% KP
13,954
22.2% share
10,710g
176 CS · 7.3/m
Bloodborne#PRO
Jayce · Mid
4 / 3 / 5
47.4% KP
15,830
25.2% share
9,782g
187 CS · 7.7/m
2027수능만점자#kr08
Jhin · ADC
3 / 6 / 3
31.6% KP
16,787
26.7% share
9,346g
191 CS · 7.9/m
한국인역대2번째월시우승자김혜성#혜성킴
Zilean · Support
2 / 3 / 8
52.6% KP
5,603
8.9% share
7,039g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
