Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 341 days ago
9 / 3 / 10
K / D / A
65.5%
Kill participation
1,022.6
Damage / min
14,203g
557.7 gold / min
23
10 placed · 4 cleared
215
8.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWE choukesi#KR1
Ambessa · Top
6 / 6 / 7
44.8% KP
18,197
20.3% share
12,599g
207 CS · 8.1/m
버니버니#bunny
Nidalee · Jungle
5 / 3 / 7
41.4% KP
14,486
16.2% share
11,701g
191 CS · 7.5/m
시작의 아이#0504
Syndra · Mid
9 / 3 / 10
65.5% KP
26,043
29.1% share
14,203g
215 CS · 8.4/m
도자기#2005
Yunara · ADC
7 / 3 / 12
65.5% KP
22,675
25.3% share
12,353g
214 CS · 8.4/m
정인희#KR8
Karma · Support
2 / 2 / 18
69% KP
8,226
9.2% share
7,835g
26 CS · 1/m
Red side
Defeat큼방가요#KR2
Lulu · Top
7 / 7 / 5
70.6% KP
17,351
27.2% share
10,316g
168 CS · 6.6/m
Piano Man#KR13
Xin Zhao · Jungle
3 / 5 / 5
47.1% KP
13,417
21% share
9,074g
163 CS · 6.4/m
냐하하#2698
Azir · Mid
5 / 7 / 3
47.1% KP
14,508
22.7% share
10,471g
213 CS · 8.4/m
하이라이트 모음#KR1
Ezreal · ADC
2 / 4 / 2
23.5% KP
14,129
22.1% share
9,500g
205 CS · 8/m
지금 만나러 갈게#KR1
Blitzcrank · Support
0 / 6 / 7
41.2% KP
4,451
7% share
5,983g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
