Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 340 days ago
3 / 10 / 5
K / D / A
42.1%
Kill participation
645.4
Damage / min
13,560g
417 gold / min
33
9 placed · 7 cleared
314
9.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory절대 핵심#core
Camille · Top
5 / 2 / 11
51.6% KP
24,979
23.7% share
14,434g
237 CS · 7.3/m
이 새끼는 보법이 달라#2524
Lee Sin · Jungle
7 / 6 / 12
61.3% KP
16,504
15.7% share
13,310g
202 CS · 6.2/m
Lyscend#0000
Syndra · Mid
10 / 4 / 12
71% KP
25,430
24.2% share
14,477g
219 CS · 6.7/m
물병자리에 핀 백합#KOR
Nilah · ADC
7 / 3 / 12
61.3% KP
25,804
24.5% share
17,500g
279 CS · 8.6/m
호랑이가될남자#KR1
Blitzcrank · Support
2 / 4 / 19
67.7% KP
12,557
11.9% share
9,214g
28 CS · 0.9/m
Red side
Defeat그냥 칼#망나니
Renekton · Top
2 / 7 / 7
47.4% KP
17,035
20.2% share
12,627g
281 CS · 8.6/m
zzzd3#2025
Evelynn · Jungle
8 / 3 / 5
68.4% KP
20,579
24.4% share
12,296g
157 CS · 4.8/m
시작의 아이#0504
Yone · Mid
3 / 10 / 5
42.1% KP
20,985
24.8% share
13,560g
314 CS · 9.7/m
우진균#0608
Kai'Sa · ADC
5 / 4 / 5
52.6% KP
17,886
21.2% share
16,175g
304 CS · 9.3/m
Secret Grab#KR1
Thresh · Support
1 / 7 / 6
36.8% KP
7,965
9.4% share
7,669g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
