Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 340 days ago
3 / 8 / 12
K / D / A
55.6%
Kill participation
555.6
Damage / min
11,852g
358.2 gold / min
27
7 placed · 2 cleared
198
6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat김민재04#KR1
Aatrox · Top
5 / 5 / 3
29.6% KP
31,976
21.6% share
13,855g
255 CS · 7.7/m
시작의 아이#0504
Xin Zhao · Jungle
3 / 8 / 12
55.6% KP
18,380
12.4% share
11,852g
198 CS · 6/m
Underdok#KR1
Orianna · Mid
12 / 4 / 10
81.5% KP
42,269
28.6% share
19,215g
296 CS · 8.9/m
Lucky WhaleShark#행고상
Ezreal · ADC
5 / 6 / 13
66.7% KP
40,335
27.3% share
13,101g
212 CS · 6.4/m
백수 연수#KR1
Nautilus · Support
2 / 15 / 14
59.3% KP
14,837
10% share
8,346g
31 CS · 0.9/m
Red side
VictoryGROWTH THEORY#0429
Zac · Top
5 / 5 / 19
63.2% KP
31,853
20.7% share
14,159g
228 CS · 6.9/m
ve7r#rrr
Nidalee · Jungle
9 / 5 / 14
60.5% KP
27,783
18% share
15,564g
240 CS · 7.3/m
짱 구#Zero
Yone · Mid
10 / 3 / 12
57.9% KP
39,556
25.7% share
17,888g
275 CS · 8.3/m
UmTi#602
Varus · ADC
14 / 7 / 10
63.2% KP
46,351
30.1% share
15,349g
251 CS · 7.6/m
Happiness#0701
Braum · Support
0 / 7 / 26
68.4% KP
8,390
5.5% share
9,595g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
