Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 339 days ago
12 / 10 / 9
K / D / A
55.3%
Kill participation
1,053.9
Damage / min
14,977g
560.9 gold / min
28
13 placed · 6 cleared
182
6.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryforsenxd#baj
Jax · Top
2 / 4 / 0
5.3% KP
13,832
13.6% share
11,585g
204 CS · 7.6/m
희태시기#КR1
Xin Zhao · Jungle
7 / 4 / 15
57.9% KP
22,394
22% share
13,858g
192 CS · 7.2/m
시작의 아이#0504
Syndra · Mid
12 / 10 / 9
55.3% KP
28,139
27.7% share
14,977g
182 CS · 6.8/m
fishone#kr2
Kai'Sa · ADC
16 / 5 / 4
52.6% KP
24,149
23.8% share
16,433g
209 CS · 7.8/m
我的下面有丶黑#里脊吧
Rakan · Support
1 / 9 / 22
60.5% KP
13,094
12.9% share
9,051g
28 CS · 1/m
Red side
Defeatadvance#New
Jayce · Top
5 / 6 / 7
37.5% KP
25,531
25.4% share
12,255g
196 CS · 7.3/m
nobody new#ahah3
Talon · Jungle
4 / 6 / 8
37.5% KP
12,435
12.3% share
9,982g
163 CS · 6.1/m
noganktop#KR2
Irelia · Mid
8 / 10 / 3
34.4% KP
20,893
20.7% share
12,456g
231 CS · 8.7/m
Kaido#m24
Twitch · ADC
11 / 8 / 8
59.4% KP
27,858
27.7% share
12,890g
176 CS · 6.6/m
리그오브레전드ll#KR1
Elise · Support
4 / 8 / 14
56.3% KP
13,978
13.9% share
9,107g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
