Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 337 days ago
7 / 14 / 19
K / D / A
63.4%
Kill participation
980.4
Damage / min
14,456g
429.8 gold / min
24
16 placed · 2 cleared
205
6.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory세계를멸망시킬힘을가진사나이#불굴의신념
Mordekaiser · Top
8 / 9 / 5
31.7% KP
32,507
21.7% share
14,892g
220 CS · 6.5/m
江多宝#koyi
Viego · Jungle
10 / 9 / 7
41.5% KP
20,753
13.8% share
15,143g
199 CS · 5.9/m
최아린#7777
Sylas · Mid
11 / 10 / 16
65.9% KP
42,239
28.2% share
17,264g
226 CS · 6.7/m
抖音秦羽#zypp
Kai'Sa · ADC
12 / 6 / 13
61% KP
44,402
29.6% share
19,950g
311 CS · 9.2/m
잘 부탁드립니다#Namsi
Nautilus · Support
0 / 7 / 25
61% KP
10,070
6.7% share
9,138g
26 CS · 0.8/m
Red side
Defeat우석준#2008
Rumble · Top
11 / 7 / 12
56.1% KP
40,571
26.4% share
15,586g
224 CS · 6.7/m
yiyuz1#4316
Kindred · Jungle
10 / 9 / 15
61% KP
32,270
21% share
15,377g
233 CS · 6.9/m
시작의 아이#0504
Anivia · Mid
7 / 14 / 19
63.4% KP
32,974
21.5% share
14,456g
205 CS · 6.1/m
MUDAI#KR2
Ezreal · ADC
9 / 4 / 10
46.3% KP
36,219
23.6% share
16,894g
271 CS · 8.1/m
hide on bush#침묵과공포
Fiddlesticks · Support
4 / 7 / 23
65.9% KP
11,490
7.5% share
10,007g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
