Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 337 days ago
7 / 5 / 6
K / D / A
43.3%
Kill participation
936.4
Damage / min
13,640g
543.4 gold / min
18
10 placed · 2 cleared
224
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat급하게하지마#천천히하자
Ambessa · Top
1 / 6 / 2
16.7% KP
21,437
22.5% share
8,484g
194 CS · 7.7/m
Kaido#m24
Graves · Jungle
8 / 4 / 6
77.8% KP
26,855
28.2% share
11,914g
188 CS · 7.5/m
의문의 서울대 에코 장인#SNU
Ekko · Mid
6 / 5 / 3
50% KP
20,052
21.1% share
11,316g
165 CS · 6.6/m
人群是那么像羊群#2006
Draven · ADC
2 / 8 / 4
33.3% KP
18,951
19.9% share
8,767g
191 CS · 7.6/m
ToolKing#도구왕
Blitzcrank · Support
1 / 7 / 6
38.9% KP
7,938
8.3% share
5,927g
27 CS · 1.1/m
Red side
Victory아름다워지고싶요#KR1
Renekton · Top
3 / 3 / 9
40% KP
19,956
20.4% share
9,393g
178 CS · 7.1/m
Attack Fight#0923
Nidalee · Jungle
11 / 4 / 11
73.3% KP
25,204
25.8% share
12,924g
186 CS · 7.4/m
시작의 아이#0504
Syndra · Mid
7 / 5 / 6
43.3% KP
23,503
24.1% share
13,640g
224 CS · 8.9/m
dsadasas#12345
Nilah · ADC
9 / 2 / 9
60% KP
23,114
23.7% share
14,070g
214 CS · 8.5/m
폐 허#KR1
Nautilus · Support
0 / 4 / 15
50% KP
5,920
6.1% share
6,320g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
