Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 333 days ago
9 / 5 / 20
K / D / A
67.4%
Kill participation
949.8
Damage / min
11,738g
435.3 gold / min
75
32 placed · 4 cleared
29
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDont Callme#0530
Jayce · Top
1 / 10 / 6
29.2% KP
21,219
24.2% share
9,829g
203 CS · 7.5/m
SounDA#KR2
Qiyana · Jungle
8 / 7 / 4
50% KP
14,185
16.2% share
11,740g
176 CS · 6.5/m
Delevin#KR1
Ryze · Mid
3 / 5 / 5
33.3% KP
24,860
28.3% share
11,269g
218 CS · 8.1/m
itt#zypp
Kai'Sa · ADC
10 / 11 / 3
54.2% KP
17,567
20% share
14,017g
194 CS · 7.2/m
존 스미스#John
Blitzcrank · Support
2 / 10 / 16
75% KP
9,875
11.3% share
8,089g
21 CS · 0.8/m
Red side
Victory뇌 녹 사#KR1
Malphite · Top
1 / 3 / 8
20.9% KP
13,334
10.9% share
10,550g
189 CS · 7/m
Time#Miohf
Zyra · Jungle
5 / 6 / 8
30.2% KP
16,220
13.2% share
12,884g
226 CS · 8.4/m
Winter#snow3
Yone · Mid
10 / 4 / 11
48.8% KP
26,391
21.5% share
14,704g
245 CS · 9.1/m
DRX Jiwoo#123
Smolder · ADC
18 / 6 / 6
55.8% KP
41,282
33.6% share
18,134g
237 CS · 8.8/m
시작의 아이#0504
Neeko · Support
9 / 5 / 20
67.4% KP
25,613
20.9% share
11,738g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
