Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 332 days ago
5 / 6 / 5
K / D / A
58.8%
Kill participation
502
Damage / min
9,475g
370.1 gold / min
26
6 placed · 5 cleared
144
5.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Rumble · Top
8 / 5 / 4
70.6% KP
22,670
29.1% share
10,982g
155 CS · 6.1/m
시작의 아이#0504
Nocturne · Jungle
5 / 6 / 5
58.8% KP
12,851
16.5% share
9,475g
144 CS · 5.6/m
bunusach#123
Orianna · Mid
0 / 4 / 7
41.2% KP
12,738
16.4% share
9,980g
210 CS · 8.2/m
존재 자체가 의문#2001
Zeri · ADC
4 / 7 / 6
58.8% KP
22,298
28.7% share
11,883g
245 CS · 9.6/m
YdBB#0107
Lulu · Support
0 / 4 / 13
76.5% KP
7,249
9.3% share
6,604g
25 CS · 1/m
Red side
VictoryMorgan#5358
Zaahen · Top
1 / 4 / 6
26.9% KP
15,605
19.6% share
9,350g
181 CS · 7.1/m
깜지곰#링 곰
Ambessa · Jungle
6 / 3 / 7
50% KP
14,771
18.5% share
10,612g
170 CS · 6.6/m
shi yu yuan wei#KR1
Malphite · Mid
8 / 3 / 6
53.8% KP
16,031
20.1% share
9,985g
118 CS · 4.6/m
DNF Berserker#6666
Xayah · ADC
11 / 4 / 7
69.2% KP
26,484
33.2% share
14,810g
253 CS · 9.9/m
Kuri#9292
Nautilus · Support
0 / 4 / 15
57.7% KP
6,820
8.6% share
7,105g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
