Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 332 days ago
6 / 5 / 12
K / D / A
52.9%
Kill participation
440
Damage / min
10,252g
326 gold / min
122
38 placed · 29 cleared
40
1.3 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshi yu yuan wei#KR1
Renekton · ADC
6 / 4 / 14
58.8% KP
24,937
18.5% share
14,561g
255 CS · 8.1/m
rt55#qaa
Nidalee · Jungle
7 / 3 / 13
58.8% KP
26,255
19.4% share
15,691g
245 CS · 7.8/m
Like Breathing#777
Syndra · Mid
7 / 10 / 8
44.1% KP
37,307
27.6% share
13,884g
228 CS · 7.2/m
무조건3#KR1
Vayne · Top
8 / 8 / 8
47.1% KP
32,723
24.2% share
15,288g
232 CS · 7.4/m
시작의 아이#0504
Pyke · Support
6 / 5 / 12
52.9% KP
13,837
10.2% share
10,252g
40 CS · 1.3/m
Red side
DefeatTimoris#724
Ambessa · Top
5 / 7 / 7
40% KP
18,912
15.9% share
12,615g
215 CS · 6.8/m
River Flows In U#S 2
Zac · Jungle
4 / 7 / 13
56.7% KP
16,316
13.7% share
12,519g
199 CS · 6.3/m
GGA Loid#KR08
Mel · Mid
10 / 8 / 7
56.7% KP
38,432
32.2% share
14,378g
235 CS · 7.5/m
Catherine#2050
Aphelios · ADC
11 / 7 / 5
53.3% KP
34,945
29.3% share
18,411g
232 CS · 7.4/m
핑핑e#123
Lulu · Support
0 / 5 / 16
53.3% KP
10,644
8.9% share
8,656g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
