Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 332 days ago
16 / 1 / 6
K / D / A
66.7%
Kill participation
1,647
Damage / min
13,893g
585.4 gold / min
25
11 placed · 2 cleared
205
8.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGenshin#4696
Zac · Top
2 / 5 / 4
18.2% KP
15,587
16.7% share
7,151g
128 CS · 5.4/m
ONNL1#6666
Rengar · Jungle
11 / 4 / 4
45.5% KP
16,728
17.9% share
12,102g
178 CS · 7.5/m
시작의 아이#0504
Orianna · Mid
16 / 1 / 6
66.7% KP
39,088
41.9% share
13,893g
205 CS · 8.6/m
meviusskybluelon#gs6m9
Jhin · ADC
2 / 3 / 10
36.4% KP
13,530
14.5% share
9,817g
177 CS · 7.5/m
keb10#IMAS
Leona · Support
2 / 6 / 16
54.5% KP
8,349
9% share
6,973g
20 CS · 0.8/m
Red side
Defeatchangsheng1#2026
Aatrox · Top
9 / 7 / 4
68.4% KP
30,776
38.3% share
11,411g
165 CS · 7/m
광 왕#KR0
Shaco · Jungle
3 / 3 / 5
42.1% KP
9,088
11.3% share
9,341g
154 CS · 6.5/m
DK Despair#안 산
Hwei · Mid
0 / 10 / 4
21.1% KP
12,930
16.1% share
8,023g
183 CS · 7.7/m
ad1top#CN1
Ezreal · ADC
5 / 4 / 3
42.1% KP
19,827
24.7% share
9,768g
184 CS · 7.8/m
总是阴天#6666
Elise · Support
2 / 9 / 3
26.3% KP
7,743
9.6% share
5,958g
37 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
