Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 332 days ago
2 / 5 / 12
K / D / A
53.8%
Kill participation
371.8
Damage / min
8,854g
314.9 gold / min
87
33 placed · 13 cleared
30
1.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryooi3#KR1
Jax · Top
3 / 3 / 6
34.6% KP
17,952
19.2% share
13,854g
245 CS · 8.7/m
wadu#0901
Kindred · Jungle
4 / 5 / 7
42.3% KP
16,923
18.1% share
12,079g
205 CS · 7.3/m
훙란선수i#6432
LeBlanc · Mid
4 / 5 / 7
42.3% KP
23,030
24.7% share
10,551g
176 CS · 6.3/m
허거덩#lulu
Kai'Sa · ADC
13 / 5 / 3
61.5% KP
24,917
26.7% share
17,020g
252 CS · 9/m
시작의 아이#0504
Pyke · Support
2 / 5 / 12
53.8% KP
10,455
11.2% share
8,854g
30 CS · 1.1/m
Red side
Defeat하루노히#ハルノヒ
Warwick · Top
3 / 5 / 3
26.1% KP
16,290
22.2% share
9,178g
161 CS · 5.7/m
FuntistGames#happy
Ivern · Jungle
0 / 4 / 13
56.5% KP
5,749
7.8% share
9,133g
128 CS · 4.6/m
혀 베임#0219
Akali · Mid
13 / 4 / 1
60.9% KP
24,188
32.9% share
13,166g
195 CS · 6.9/m
Ghost#올라갑니다
Yunara · ADC
6 / 6 / 5
47.8% KP
16,710
22.7% share
13,129g
245 CS · 8.7/m
내가틀릴수도있습니다#777
Nidalee · Support
1 / 7 / 7
34.8% KP
10,551
14.4% share
6,876g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
