Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 329 days ago
5 / 12 / 8
K / D / A
52%
Kill participation
888.4
Damage / min
10,990g
446.4 gold / min
22
11 placed · 2 cleared
175
7.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory기브미#omg
Poppy · Top
3 / 4 / 11
36.8% KP
11,778
11.3% share
9,893g
150 CS · 6.1/m
lion god#12345
Rengar · Jungle
11 / 3 / 8
50% KP
26,268
25.1% share
13,579g
234 CS · 9.5/m
로키의 코 드리블#2004
Sylas · Mid
10 / 6 / 8
47.4% KP
24,568
23.5% share
11,540g
143 CS · 5.8/m
Asuka#爱鲤鲤
Mel · ADC
14 / 6 / 8
57.9% KP
33,247
31.8% share
13,307g
193 CS · 7.8/m
올챙이#kr 1
Blitzcrank · Support
0 / 6 / 13
34.2% KP
8,717
8.3% share
6,710g
19 CS · 0.8/m
Red side
DefeatVerstappen#kr33
Rumble · Top
4 / 6 / 5
36% KP
24,609
26% share
9,521g
179 CS · 7.3/m
S16 FMVP#2026
Lee Sin · Jungle
13 / 5 / 5
72% KP
26,289
27.8% share
13,287g
150 CS · 6.1/m
시작의 아이#0504
Syndra · Mid
5 / 12 / 8
52% KP
21,869
23.1% share
10,990g
175 CS · 7.1/m
곰 입니다#707
Tristana · ADC
3 / 6 / 7
40% KP
12,608
13.3% share
8,715g
139 CS · 5.6/m
아라가키 유이#KR1
Nautilus · Support
0 / 9 / 17
68% KP
9,167
9.7% share
6,387g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
