Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 328 days ago
1 / 9 / 4
K / D / A
26.3%
Kill participation
697
Damage / min
8,042g
353.8 gold / min
23
9 placed · 3 cleared
177
7.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXdb Jayce#0108
Riven · Top
8 / 3 / 8
42.1% KP
20,451
20.9% share
10,432g
153 CS · 6.7/m
うるさい#話しかける
Aatrox · Jungle
8 / 4 / 12
52.6% KP
19,235
19.7% share
9,802g
130 CS · 5.7/m
Soda Pop#KR8
Syndra · Mid
6 / 2 / 8
36.8% KP
22,413
22.9% share
11,403g
215 CS · 9.5/m
T1 Cypher#KR21
Tristana · ADC
16 / 4 / 5
55.3% KP
27,702
28.3% share
14,521g
177 CS · 7.8/m
ToolKing#도구왕
Blitzcrank · Support
0 / 6 / 26
68.4% KP
7,943
8.1% share
7,406g
18 CS · 0.8/m
Red side
DefeatFA Midir#KR06
Zaahen · Top
3 / 5 / 4
36.8% KP
16,044
22.4% share
9,239g
185 CS · 8.1/m
ek god#e k
Ambessa · Jungle
8 / 8 / 6
73.7% KP
18,953
26.5% share
10,112g
144 CS · 6.3/m
시작의 아이#0504
Orianna · Mid
1 / 9 / 4
26.3% KP
15,846
22.1% share
8,042g
177 CS · 7.8/m
Eve#6977
Miss Fortune · ADC
3 / 8 / 3
31.6% KP
11,853
16.6% share
8,088g
156 CS · 6.9/m
Okay cool#KR1
Amumu · Support
4 / 8 / 7
57.9% KP
8,890
12.4% share
7,228g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
