Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 327 days ago
16 / 10 / 6
K / D / A
64.7%
Kill participation
1,496
Damage / min
14,215g
457.1 gold / min
26
7 placed · 6 cleared
169
5.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIG Nuguri#IGG
Jax · Top
15 / 5 / 7
56.4% KP
41,356
22.8% share
15,127g
183 CS · 5.9/m
행운유수#과일가게
Jayce · Jungle
7 / 11 / 16
59% KP
41,362
22.9% share
14,767g
208 CS · 6.7/m
배추배추#0902
Azir · Mid
7 / 9 / 11
46.2% KP
41,862
23.1% share
13,552g
165 CS · 5.3/m
Noah#0519
Yunara · ADC
6 / 4 / 13
48.7% KP
38,890
21.5% share
15,463g
249 CS · 8/m
형남수아니고남규요#7676
Bard · Support
4 / 5 / 22
66.7% KP
17,530
9.7% share
10,707g
35 CS · 1.1/m
Red side
Defeat이자하#KR5
Ambessa · Top
4 / 11 / 6
29.4% KP
23,926
18.1% share
11,177g
192 CS · 6.2/m
lfowo#0216
Ornn · Jungle
10 / 4 / 11
61.8% KP
26,199
19.8% share
12,678g
143 CS · 4.6/m
시작의 아이#0504
Sylas · Mid
16 / 10 / 6
64.7% KP
46,526
35.1% share
14,215g
169 CS · 5.4/m
一人之下#1111
Miss Fortune · ADC
3 / 9 / 5
23.5% KP
17,771
13.4% share
12,056g
230 CS · 7.4/m
요플래#KR1
Neeko · Support
1 / 5 / 14
44.1% KP
18,128
13.7% share
8,499g
54 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
