Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Victory
Ranked Solo/Duo · 326 days ago
10 / 11 / 15
K / D / A
64.1%
Kill participation
1,141.2
Damage / min
22,410g
535.5 gold / min
58
13 placed · 11 cleared
325
7.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat그 맛은궁진하다#KR1
Zaahen · Top
5 / 10 / 6
34.4% KP
25,888
15.1% share
13,925g
204 CS · 4.9/m
Time#Miohf
Karthus · Jungle
6 / 9 / 17
71.9% KP
43,531
25.3% share
18,218g
311 CS · 7.4/m
우갈이#0130
Yone · Mid
9 / 6 / 17
81.3% KP
45,230
26.3% share
18,794g
342 CS · 8.2/m
쑤셔쑤셔#444
Mel · ADC
9 / 6 / 8
53.1% KP
34,470
20.1% share
19,230g
339 CS · 8.1/m
큐 비#KR2
LeBlanc · Support
3 / 8 / 16
59.4% KP
22,698
13.2% share
12,123g
32 CS · 0.8/m
Red side
Victory잘해여#띠껍따
Aurora · Top
6 / 4 / 16
56.4% KP
48,023
25% share
16,993g
298 CS · 7.1/m
UmTi#602
Aatrox · Jungle
8 / 9 / 15
59% KP
37,656
19.6% share
16,923g
239 CS · 5.7/m
시작의 아이#0504
Draven · Mid
10 / 11 / 15
64.1% KP
47,761
24.8% share
22,410g
325 CS · 7.8/m
촉 촉#퍽 퍽
Vel'Koz · ADC
11 / 2 / 11
56.4% KP
41,347
21.5% share
19,039g
338 CS · 8.1/m
unicode#KR1
Elise · Support
4 / 6 / 9
33.3% KP
17,487
9.1% share
11,492g
51 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
