Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 325 days ago
4 / 5 / 6
K / D / A
43.5%
Kill participation
390.3
Damage / min
11,952g
365.5 gold / min
30
11 placed · 3 cleared
194
5.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat시작의 아이#0504
Ornn · Top
4 / 5 / 6
43.5% KP
12,764
13.1% share
11,952g
194 CS · 5.9/m
이 차가 식기전에#KR1
Rek'Sai · Jungle
8 / 6 / 6
60.9% KP
16,136
16.6% share
13,765g
205 CS · 6.3/m
Witt#123
Zoe · Mid
6 / 6 / 9
65.2% KP
30,207
31% share
12,454g
206 CS · 6.3/m
daoxinwengu1#KR1
Jinx · ADC
5 / 9 / 12
73.9% KP
30,405
31.2% share
16,409g
270 CS · 8.3/m
괴수 8호#0628
Lulu · Support
0 / 5 / 18
78.3% KP
7,970
8.2% share
8,240g
26 CS · 0.8/m
Red side
Victoryxu xu bao bao#7MVP
Riven · Top
4 / 4 / 6
32.3% KP
19,832
16.1% share
12,490g
173 CS · 5.3/m
Coach Sinerias#ART
Master Yi · Jungle
8 / 6 / 8
51.6% KP
21,839
17.7% share
14,361g
249 CS · 7.6/m
우 맨#who
Aurora · Mid
7 / 4 / 10
54.8% KP
33,010
26.7% share
13,599g
220 CS · 6.7/m
Yeon#LCS
Miss Fortune · ADC
9 / 6 / 7
51.6% KP
35,762
28.9% share
16,170g
260 CS · 8/m
YOURGG#LHS
Maokai · Support
3 / 3 / 17
64.5% KP
13,090
10.6% share
10,011g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
